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30
21 days ago

For day 1028 of coding, I am now commenting on the player's script. For anyone coding, make sure to comment as you code to save yourself any trouble later on




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For day 1047 of coding, I've changed the loading text a bit and removed the map display. It does appear that I'll need to lower the loading time some

For day 1045 of coding, I found a way to have the map reconstruct incase the current construction fails

For day 1049 of coding, I have fixed part of the room generation. A new problem I face now is that a room will spawn with no way to continue forward

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Here's the video that was supposed to be on yesterday's post

Which of these is your favorite animation?

For day 1044, I managed to get a brief appearance of the map. During testing, I got a new idea on map generation, but I'll need to look into how the current map generates before trying it

For day 1041 of coding, I've added the "exit" command right after the failsafe the end the game to make sure the game does stop. From the test run, it appears to have worked

My game in 50 seconds #indiedev #Gamedev #steam

For day 1043 of coding, I'm working on having a map display when there is an endless loop during map creation