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31
22 days ago

For day 1058 of coding, I have figured out how to have that pathway creation limit apply




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For day 1072 of coding, I've tried changing the text color and adding a box behind it. I feel like a box wouldn't be a good idea after seeing the result, but at least I have an idea of how color blended boxes work

For day 1079 of coding, I have altered some of the conditions for the text display in order to ensure the display works at select areas

For day 1070 of coding, I have improves how the text fades and made it bigger

Also, 500 followers now. Yay

@Miles_Games is a Jolter to Watch, 3D modeler, 2D artist, Music composer, and Game developer!! Follow @Miles_Games before the quest ends on December 23 and you'll get Coins!

For day 1077 of coding; I tried implementing the current code for checking room code, but it ended up crashing the game

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1075 of coding, I got it to where the text wouldn't just disappear if the player immediately left the maze

For day 1076 of coding, I am working on creating a function that will check which room the player is in and send out the appropriate code. That code can be used to determine which text to show

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Silentfaith to open today's slot on the calendar.

#AdventCalendar2025

For day 1071 of coding, I made an optional line of code for the text fade in case symbols or complex text are needed. Nothing to show yet though