
Next up
For day 1165 of coding; I tried making some changes to the code, but the collision is still acting the same way
For day 1168 of coding, I've fixed how the player's collision box is displayed. This will make it easier to accurately test collisions
For day 1162 of coding, I've discovered that the horizontal collision is still being detected during the vertical collision
Moonlight Peaks is a life-sim where you can live your magical farm life! ✨
Don't miss out on completing our quests celebrating the game to get sticker packs, coins, and more!
Play the FREE demo: https://bit.ly/MoonlightPeaks
For day 1161 of coding, I've tried adjusting the speed to see if it would affect the vertical collision problem. It did not
For day 1164 of coding, I did some testing with the moving collisions. I will need to do some tweaking to the code from the results
For day 1166 of coding; with collision issues still occurring, I'm currently looking into exactly how "place_meeting()" interacts with the objects and tiles
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 1167, I've noticed that the draw functions seem to not display the boundaries accurately. So far, I have fixed how the player's origin point is displayed












0 comments