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61
3 months ago

For day 1079 of coding, I have altered some of the conditions for the text display in order to ensure the display works at select areas




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For day 1160 of coding, I've applied the push to the vertical movement. I'll need to look into why the player gets held into place during the vertical movement

For day 1168 of coding, I've fixed how the player's collision box is displayed. This will make it easier to accurately test collisions

For day 1163 of coding, I got the moving collisions to work properly for now

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For day 1167, I've noticed that the draw functions seem to not display the boundaries accurately. So far, I have fixed how the player's origin point is displayed

My game in 50 seconds #indiedev #Gamedev #steam

For day 1159 of coding, I've figured out how to stop the pulling. I just now need to apply it to vertical movement, and then test them for errors

For day 1164 of coding, I did some testing with the moving collisions. I will need to do some tweaking to the code from the results

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1162 of coding, I've discovered that the horizontal collision is still being detected during the vertical collision