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1 month ago

For day 1093 of coding, I placed some more comments within the code so I can still tell what the code is supposed to do




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WARNING FOR FLASHING 10 SECONDS IN

For day 1131 of coding, I was working with animated tiles to see if I can get them working in addition to having them start on different frames

For day 1133 of coding, I've been cleaning up the spawning code by removing redundant variables

For day 1136 of coding, I made some progress with damage knockback. There's still some work to do in order for it to work properly

Happy Valentine’s Day! @OperaGX dropped the Valentine’s-inspired game Maximum Load. Guide PC Man through a satisfying install. 🥵

2 quests celebrating the game have entered your log! Play #MaximumLoad here: https://bit.ly/maximumload

For day 1130 of coding, I got the plants to show up. They make the forest look more lively

My game in 50 seconds #indiedev #Gamedev #steam

For day 1129 of coding, I'm trying my hand on having small background plants placed. I'll need to see what's going on as it doesn't appear to be working

For day 1134 of coding, I have finished up clearing out the redundant variables for spawning the tree's rocks, and background plants

@HowlingHamster are long-time Jolters whose upcoming game Sub-Species was just written up by The Escapist!

Celebrate their upcoming game by completing the quest celebrating them!

For day 1132 of coding, I'm working to make sure enough plants are spawned in each room