Loading...
40
2 years ago

For day 163 of coding, I made a target cursor that points towards a shooting direction

I've also fixed the scepter to where it doesn't split when the cursor goes on top of the player




1 comment

Loading...

Next up

For day 1037 of coding, I have fixed the issue with the exit's appearance. Now there seems to be an endless loop problem that I'll need to take care of next

For day 1045 of coding, I found a way to have the map reconstruct incase the current construction fails

For day 1040 of coding, I tried to put in code to end the game when the endless loop from earlier happens. It seem that I need to put something else in to make sure the game ends

My game in 50 seconds #indiedev #Gamedev #steam

For day 1036 of coding, I fixed the crashing problem from yesterday. Now there's a weird issue further in that I'll need to fix later

For day 1044, I managed to get a brief appearance of the map. During testing, I got a new idea on map generation, but I'll need to look into how the current map generates before trying it

For day 1041 of coding, I've added the "exit" command right after the failsafe the end the game to make sure the game does stop. From the test run, it appears to have worked

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 1038 of coding, I was what could be causing the endless loop. I will also need to do some refinement afterwards on room construction