
For day 171 of coding, I refined the code for the player rolling
Now the player will show the correct animation direction when rolling. I've also made the roll distance a little longer
Next up
For day 1036 of coding, I fixed the crashing problem from yesterday. Now there's a weird issue further in that I'll need to fix later
For day 1043 of coding, I'm working on having a map display when there is an endless loop during map creation
For day 1044, I managed to get a brief appearance of the map. During testing, I got a new idea on map generation, but I'll need to look into how the current map generates before trying it
For day 1045 of coding, I found a way to have the map reconstruct incase the current construction fails
For day 1041 of coding, I've added the "exit" command right after the failsafe the end the game to make sure the game does stop. From the test run, it appears to have worked
For day 139 of coding; from what I can tell so far, the checks for having an exit placed is not being marked. Because of this, the endless loop happens since it's trying to make sure exits are placed
For day 1042 of coding, I tried to find out what needs to be changed using debug. Sadly I haven't found it yet














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