
Next up
For day 1176 of coding, I tried incorporating the object's speed into one of the !place_meeting() conditions to no succuss
For day 1174 of coding, I now have the damage reaction done only when inactive
For 1180 of coding, I was doing some testing on collisions. The collision glitch in this video may be a problem, I might just design in way where it doesn't occur for now
For day 1182 of coding, I've applied vertical pushing. I just nee d to look into how to keep the object from occasionally latching on to the player
For day 1178 of coding, I've implemented the change to the vertical collision as well. Sill cannot get two objects to simultaneously push the player
For 1181 of coding, I am working on being able to push certain objects
For day 1175 of coding, I have found another collision error trough testing
















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