1 year ago

For day 29 of Joltober, I gave the Skull Bat, the Demon, and the Monster a piece of #Candy




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For day 1101 of coding; I ran the game through GMS2's debugger and found the area in the code where the extra depth change happened, but it's not immediately clear what caused the change

For day 1107 of coding, I've put in the depth sorting for the big rocks with some adjustments to what y position to make the calculations from

For day 1109 of coding, I made sure the forest exits are set to the correct depth that will allow the shadows to appear over them

This week's Fan Art Friday celebrates The Amazing Digital Circus! Accept the quest in your quest log to get started.

For day 1104 of coding; with the new depth sorting in place, I have adjusted the depth of the layers to make room for the sorting range

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1108 of coding, I've given more space between the clouds. It does look a lot better. Less is more indeed

For day 1100 of coding, I have found that there is something setting the depth in the positives after the depth calculation. I have yet to locate where that is happening

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1103 of coding, I am working on some new calculations for depth sorting. Nothing to really show yet though