2 years ago

For day 301, I wrote some code to sort and apply edges and corners to the plotted ground

I think there may be an easier way to go about it though




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For day 1065, I'm progressing on the new wall tile design. I still haven't figured out why the room can stop spawning pathways at or beyond room 7

For day 1067 of coding, it seems that the issue with the pathway creation has been resolved for now

For day 1064 of coding, I have set up an layer that will eventually go over the "walls" to give the visual of going a bit behind them. Nothing to show yet though

My game in 50 seconds #indiedev #Gamedev #steam

For day 1060 of coding, I added a count of how many exits of each direction are available

For day 1061 of coding, I made sure to include the forest exit in the count

For day 1068 of coding, I've started working on a title drop for the forest maze. I will need to work on some adjustments to make it look good

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 1063 of coding, I'm working on some redesigns to make the wall collisions look more natural