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58
2 years ago

For day 327 of coding, I have changed the health meter once more

I have also made it to where the heart can change its speed based on the player's health




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For day 1157 of coding, I've made progress in having the moving object push the player. I just now need to not have it pull the player

For day 1154 of coding, I have fixed the weird knockback direction. I just had to make sure the origin point is on the right position on the sprite

For day 1161 of coding, I've tried adjusting the speed to see if it would affect the vertical collision problem. It did not

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1163 of coding, I got the moving collisions to work properly for now

My game in 50 seconds #indiedev #Gamedev #steam

For day 1160 of coding, I've applied the push to the vertical movement. I'll need to look into why the player gets held into place during the vertical movement

For day 1159 of coding, I've figured out how to stop the pulling. I just now need to apply it to vertical movement, and then test them for errors

Ok who turned the yoinky sploinky mode on?

For day 1156 of coding; I tried using the object's speed to push the player. I will try a different approach, because this attempt failed