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20
1 year ago

For day 366 of coding, I have started making a state machine for each phase of the game

So far I have only implemented the opening draw for both players




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For day 910 of coding, I have started to set a basic menu to resume or quit. Just got a display atm, but will be working on interaction later

For day 905 of coding. I put in the same code for the attempted rainbow transparent shader on another object to see if the problem is unique to the player character

For day 904 of coding, I have applied the animation to the big rocks in-game. The animation still needs some work

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 907 of coding, I was learning a bit more about shaders and decided to try creating a shader to have the sprite upside down. It's clearly not working, so I'll need to look into what went wrong

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 902 of coding, I was cleaning up the grouping between resources to cut out any redundant code

For day 906, I've been looking into shaders more and leaned how to invert colors

Our first post is a gif because we are BRAVE It's not moving in the preview but here we goooooo

I made this piece of Ammon by Creym0 as revenge

profile: https://artfight.net/~Creym0