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20
2 years ago

For day 366 of coding, I have started making a state machine for each phase of the game

So far I have only implemented the opening draw for both players




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For day 931 of coding, I cleaned up the code for spawning resources by replacing unnecessary variables with local variables

For day 933 of coding, I found a way to incorporate different drops from a single source. I will still need to setup some probability for said drops

For day 930 of coding, I cleaned up the code some more by removing obsolete code

Welcome @PQubeGames to Game Jolt by giving them a follow!

Their upcoming game Discounty is a cozy supermarket management game 🛒 Make friends (and enemies) as you grow your shop!

Learn more about Discounty: https://gamejolt.com/games/Discounty/1006923

For day 932 of coding; I made an coal sprite, but haven't gotten to implement its use yet

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I made an animation of @SubterraneanExhibit 's Dragon breathing fire for my Artfight Defense

Artfight Profile: https://artfight.net/~SubterraneanExhibit

For day 929 of coding, I cleaned up the code for drawing the text box by replacing the unneeded variable with a local variable. This is to help it run a bit better

My game in 50 seconds #indiedev #Gamedev #steam

My Artfight attack on @B_Kaizer with Lemon Cat

Artfight Profile: https://artfight.net/~DB-Kaizer