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17
1 year ago

For day 378 of coding, I have made the option to spilt the hand upon receiving a pair of matching values

I will still need to code in the actual split process




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For day 928 of coding, I've noticed that the information for building the textbox wasn't lining up to how the final text is measured. The box now better adjusts to the text on the screen

For day 929 of coding, I cleaned up the code for drawing the text box by replacing the unneeded variable with a local variable. This is to help it run a bit better

For day 926, I have made a follow up question to see if the player really wants to quit. I'll need to see what's going on with the text box later

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 921 of coding, I have changed the design of the box some to be more visible and look more pleasing

Welcome @PQubeGames to Game Jolt by giving them a follow!

Their upcoming game Discounty is a cozy supermarket management game 🛒 Make friends (and enemies) as you grow your shop!

Learn more about Discounty: https://gamejolt.com/games/Discounty/1006923

For day 927 of coding, I made the selection text box able to adjust size according to text

For day 922 of coding, I gave the options a textbox that can adjust itself based on the longest text and by how many choices there are

Follow @Finji on Game Jolt!

They publish a bunch of cool video games and make some themselves too! They're currently working on developing Usual June (https://gamejolt.com/games/usualjune/999157).

For day 924 of coding, I made the "Game Paused" bigger and yellow. I had to move the text and box up to accommodate