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15
6 months ago

For day 430 of coding, I have adjusted to textbox height for the "no money" result menu




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For day 611 of coding, I made sure that the object resets properly whenever the player goes down the stairs

For day 607 of coding, the player is made to move slower while "invisible" to emulate sneaking

For day 605 of coding, I have allowed the player to go "invisible."

Happy Video Game Day! 🎮

Celebrate by completing our quests!

(They'll be in your quest log until September 19th.)

For day 610 of coding, the object can not start moving closer to the player's movement direction

@GabrieleGiuseppini has added exclusive Floating Sandbox avatar frames, stickers, and backgrounds for all of you!

Set sail to the shop and collect 'em all! https://gamejolt.com/#shop

#gjbroadcast

For week 36 of my weekly pixel art, I made a wizard specializing in toxic spells

For day 612 of coding, I have altered the knockback process to stop once the player hits the wall

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

For day 606 of coding, the invisibility now turns off whenever the player dashes or collides with an object