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For day 446 of coding, I have started working on a feature that will show the probability of getting certain cards. I only have the box available at the moment, but more will be added soon
Next up
For day 595 of coding, I have made improvements for the player bouncing off the objects
For day 598 of coding, I have adjusted he time the player holds the last object id before resetting to zero. This is to keep sure the player doesn't attach to the object on collision
For day 592, I have converted the code for the player's movement and dash into a state machine for better organization, and to better prevent conflicting codes
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For day 600 of coding, the bounce animation now works upon contact with the player. I've also adjusted how the animation looks
For day 593 of coding, I have made sure that the player wouldn't be able to move or dash until after the transition is finished
For day 597 of coding, I have implemented different sprites for the objects to indicate how many collisions they can take with the player before being destroyed
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For day 599 of coding, I have set the object sprite to alternate between shrunken and normal sizes to show elasticity. It will need to be adjusted as it looks a bit weird
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