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Next up
For day 598 of coding, I have adjusted he time the player holds the last object id before resetting to zero. This is to keep sure the player doesn't attach to the object on collision
For day 595 of coding, I have made improvements for the player bouncing off the objects
For week 35 of my weekly pixel art, I made this unsettling flower person
Have a nice night
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For day 597 of coding, I have implemented different sprites for the objects to indicate how many collisions they can take with the player before being destroyed
For day 601 of coding, the bounce animation now works on contact with the walls. I've also shortened how long the animation plays
For day 596 of coding, I have gotten the bounce to mostly allow the player to be bounced between multiple different objects
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For day 600 of coding, the bounce animation now works upon contact with the player. I've also adjusted how the animation looks
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