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For day 743 of coding, I've made progress by getting the exits not so clustered. I just need to refine where the exits go and how many
For day 741 of coding; the pathways now actually take the player to a new section of the maze, but I'm encountering a new problem to be addressed
There is also the issue of pathways clumping together
For day 739 of coding, I am currently working on having the means to determine where to place other pathways to other areas of the maze
Our 2024 Advent Calendar has opened! Day 28: @Silentfaith is a great Creator and comic artist who also codes fan games! Accept the quest and give them a follow to get Coins and a seasonal sticker!
For week 53 of my weekly pixel art, I made an older version of one my OCs, Charles Johnson
There is also his original design for comparison
@AnubiArts is a Jolter to Watch! They post great pixel and low poly art! Follow them before the quest ends on December 31 and you'll get Coins!
For day 742 of coding, I have updated the exit placements to try to not have them so clustered together. I've also noticed that some placements are in odd places
For day 737 of coding, I have gotten the exit placement to work when the player enters left
Our 2024 Advent Calendar has opened! Day 19: @SnowHexArt is a great Creator who creates pixel art including animations, assets, and more! Accept the quest and give them a follow to get Coins and a seasonal sticker!
For day 736 of coding, I have refined the exit a bit to be only one size
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