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29
17 days ago

For day 467 of coding, I have fixed the scoreboard. Now I need to later fix the results display for the split hand




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For day 476 of coding, I had the game draw a grid to measure things better. I've also adjusted the menu mouse detection to better effect

For this week, I made a lightsaber with a spacey background

Also, Happy Cinco de Mayo

#StarWarsArt

#CincoDeMayo

For day 480 of coding, I managed to apply some mouse interactions with the options menu. The interaction for mouse clicks will be worked on later

Happy #WIPWednesday!

Are you working on a game? A song? Something else? Tell us in the comments!

I think this is the game I have replayed the most

#GJAsks

🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️

Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam

Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…

The jam has cash prizes! 💸💸💸

For day 482 of coding, I have made some arrows to display with the selected option except for the last two

For day 477 of coding, I have placed buttons on the wager screen for the mouse to click on

Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.

Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam

For day 483 of coding, I have applied functions to the first set of option buttons. I will apply functions to the rest at a later time