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26
1 year ago

For day 473 of coding, the mouse can now highlight one of the other two choices and leave only one highlighted among all the choices




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For day 973 of coding, I removed a variable that I've found wasn't being utilized at all in regards to wall collision checking

For day 975 of coding, I found something odd while testing the exit. It seems pretty minor, but I should see why it's happening in the first place to prevent future problems

For day 974 of coding, I am looking into different methods of executing the forest traversal scripts

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

For day 972 of coding, I am working to make sure that the player is set to the right sprite and frame during the hit reaction

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 969 of coding, I tried to adjust the speed of the tree top's movement. I don't think I have it quite right

For day 970 of coding, I've removed some redundant code for the player's collision and tested to make sure it still works

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 967 of coding, I have fixed the issue that was presented in yesterday's post