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16
2 years ago

For day 490 of coding, I have allowed mouse interaction for during the split hand. Later, I will have mouse interaction for the split game's end




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For day 1047 of coding, I've changed the loading text a bit and removed the map display. It does appear that I'll need to lower the loading time some

For day 1045 of coding, I found a way to have the map reconstruct incase the current construction fails

For day 1046 of coding, I tried to see if I can put a image or text on the screen during the transition. It appears to have worked; it just doesn't stay long due to the transitions normally being quick

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Here's the video that was supposed to be on yesterday's post

Which of these is your favorite animation?

For day 1048 of coding, I've attempted to shorten the loading time. I'm not sure if it worked or not. I did find that the room generation need some refinement

For day 1049 of coding, I have fixed part of the room generation. A new problem I face now is that a room will spawn with no way to continue forward

My game in 50 seconds #indiedev #Gamedev #steam

For day 1042 of coding, I tried to find out what needs to be changed using debug. Sadly I haven't found it yet