
For day 490 of coding, I have allowed mouse interaction for during the split hand. Later, I will have mouse interaction for the split game's end
Next up
For day 938 of coding, I've adjusted the drop rate a bit for the coal to see how that looks
For day 935 of coding, It looks like the basic probability addition for the pickup spawn code is working. I will need to run a debug later to make sure there are no hiccups
For day 934 of coding, I'm currently building an array to hold the pickup's probability to use for each resource. Nothing to show quite yet
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 942 of coding, I still haven't figured out what's going on with the direction. I may need to program in a way to display sprite information to help pinpoint the source
It's time for honorable mentions! 🐞🎉 [Article!]
For day 940 of coding, I rearranged the trees on the screen's top to also prevent boundary breaks and endless loops
For day 937, I was experimenting to see if I could randomize the amount of resources dropped
Someone's at the door...
For day 936 of coding, it appears that the code is working after viewing it through the debugger. I have also additionally adjusted the probability a little bit
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