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27
19 hours ago

For day 938 of coding, I've adjusted the drop rate a bit for the coal to see how that looks




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For day 936 of coding, it appears that the code is working after viewing it through the debugger. I have also additionally adjusted the probability a little bit

For day 934 of coding, I'm currently building an array to hold the pickup's probability to use for each resource. Nothing to show quite yet

For day 930 of coding, I cleaned up the code some more by removing obsolete code

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I made an animation of @SubterraneanExhibit 's Dragon breathing fire for my Artfight Defense

Artfight Profile: https://artfight.net/~SubterraneanExhibit

Someone's at the door...

For day 933 of coding, I found a way to incorporate different drops from a single source. I will still need to setup some probability for said drops

For day 937, I was experimenting to see if I could randomize the amount of resources dropped

My game in 50 seconds #indiedev #Gamedev #steam

For day 932 of coding; I made an coal sprite, but haven't gotten to implement its use yet