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19
1 year ago

For day 495 of coding, I have refined the code provided from Heartbeast's tutorial to have the player spawn in an open area. Still needs some adjustments, but the spawning has greatly improved




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For day 937, I was experimenting to see if I could randomize the amount of resources dropped

For day 938 of coding, I've adjusted the drop rate a bit for the coal to see how that looks

For day 945 of coding, I found an issue when testing whether or not I fixed the dash animation. The animation still need some working on

Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!

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For day 946 of coding, I'm on the right track in correcting the collision while dashing

It's time for honorable mentions! 🐞🎉 [Article!]

For day 942 of coding, I still haven't figured out what's going on with the direction. I may need to program in a way to display sprite information to help pinpoint the source

For day 944 of coding, I have fixed part of the frame issue for when the player dashes while standing. I just now have to fix it when the player dashes while moving

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For day 939 of coding, I adjusted the position of the trees at the screen's bottom so that the player wouldn't enter from the wrong direction and cause an endless loop