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15
1 year ago

For day 507 of coding, I've made a grid to help count tiles. I've also made adjustments to the exit placement code so that there will always be an exit




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For day 930 of coding, I cleaned up the code some more by removing obsolete code

My Artfight attack on @B_Kaizer with Lemon Cat

Artfight Profile: https://artfight.net/~DB-Kaizer

For day 935 of coding, It looks like the basic probability addition for the pickup spawn code is working. I will need to run a debug later to make sure there are no hiccups

Go tell your favorite creators to join Game Jolt and get REKT with love and support! 💓

For inspiration, here's an animation by one of our very own creators, @ElPichon !

For day 936 of coding, it appears that the code is working after viewing it through the debugger. I have also additionally adjusted the probability a little bit

Someone's at the door...

For day 934 of coding, I'm currently building an array to hold the pickup's probability to use for each resource. Nothing to show quite yet

For day 933 of coding, I found a way to incorporate different drops from a single source. I will still need to setup some probability for said drops

My game in 50 seconds #indiedev #Gamedev #steam

For day 937, I was experimenting to see if I could randomize the amount of resources dropped