
For day 517 of coding, I have fixed an issue that would sometimes cause an endless loop when creating the pathway
Next up
For day 932 of coding; I made an coal sprite, but haven't gotten to implement its use yet
For day 934 of coding, I'm currently building an array to hold the pickup's probability to use for each resource. Nothing to show quite yet
For day 935 of coding, It looks like the basic probability addition for the pickup spawn code is working. I will need to run a debug later to make sure there are no hiccups
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 933 of coding, I found a way to incorporate different drops from a single source. I will still need to setup some probability for said drops
Someone's at the door...
For day 938 of coding, I've adjusted the drop rate a bit for the coal to see how that looks
I made an animation of @SubterraneanExhibit 's Dragon breathing fire for my Artfight Defense
Artfight Profile: https://artfight.net/~SubterraneanExhibit
It's time for honorable mentions! 🐞🎉 [Article!]
For day 936 of coding, it appears that the code is working after viewing it through the debugger. I have also additionally adjusted the probability a little bit
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