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29
1 year ago

For day 529 of coding, the object ricocheting off walls is mostly working now




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For day 973 of coding, I removed a variable that I've found wasn't being utilized at all in regards to wall collision checking

For day 969 of coding, I tried to adjust the speed of the tree top's movement. I don't think I have it quite right

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

For day 975 of coding, I found something odd while testing the exit. It seems pretty minor, but I should see why it's happening in the first place to prevent future problems

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 970 of coding, I've removed some redundant code for the player's collision and tested to make sure it still works

For day 968 of coding, I shortened the time before the pickups can be retrieved. It looks and feels a lot better when picking them up now

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 974 of coding, I am looking into different methods of executing the forest traversal scripts