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20
1 year ago

For day 553 of coding, I've tried to utilize a timer for when the object collides with the player. That didn't work; the colliding objects can still be stuck on the player




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For day 934 of coding, I'm currently building an array to hold the pickup's probability to use for each resource. Nothing to show quite yet

For day 939 of coding, I adjusted the position of the trees at the screen's bottom so that the player wouldn't enter from the wrong direction and cause an endless loop

For day 940 of coding, I rearranged the trees on the screen's top to also prevent boundary breaks and endless loops

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 936 of coding, it appears that the code is working after viewing it through the debugger. I have also additionally adjusted the probability a little bit

Someone's at the door...

For day 932 of coding; I made an coal sprite, but haven't gotten to implement its use yet

For day 935 of coding, It looks like the basic probability addition for the pickup spawn code is working. I will need to run a debug later to make sure there are no hiccups

It's time for honorable mentions! 🐞🎉 [Article!]

For day 938 of coding, I've adjusted the drop rate a bit for the coal to see how that looks