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48
1 year ago

For day 581 of coding, you can click the objects off the map for the purpose of debugging




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For day 1070 of coding, I have improves how the text fades and made it bigger

Also, 500 followers now. Yay

For day 1075 of coding, I got it to where the text wouldn't just disappear if the player immediately left the maze

For day 1077 of coding; I tried implementing the current code for checking room code, but it ended up crashing the game

Our pals at @serenityforge have released Doki Doki Literature Club on iOS and Android!

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For day 1076 of coding, I am working on creating a function that will check which room the player is in and send out the appropriate code. That code can be used to determine which text to show

@Miles_Games is a Jolter to Watch, 3D modeler, 2D artist, Music composer, and Game developer!! Follow @Miles_Games before the quest ends on December 23 and you'll get Coins!

For day 1073 of coding, I had the box's width adjust to the text's width. I will later need to make sure the text doesn't just disappear when exiting the room with it still present

For day 1069 of coding, I have adjusted the title fade so that it actually fades in and out like I wanted

My game in 50 seconds #indiedev #Gamedev #steam

For day 1067 of coding, it seems that the issue with the pathway creation has been resolved for now