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48
3 months ago

For day 585 of coding, the collisions are working much better now. There is an occasional hiccup, but that is about it




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For day 681 of coding, I have changed up the rest of the wall tiles and changed the floor of the maze

For day 682 of coding, I have made sure the objects won't spawn until the player reaches area 5

For day 685 of coding, I put in code to allow the rocks to be destroyed when interacted with. I plan to utilize this code to be used for other objects with similar purposes

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

For day 683 of coding, I tried to experiment with limiting spawns based on progression. It's not going quite how I wanted, so further experimentation will be needed. I've also have the standing transition reset the enter direction to 0 to avoid errors

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

For week 45 of my weekly pixel art, I made this weapon from the NES palette

For day 674 of coding, I have utilized the directional entry register to place the player on the appropriate side of the room

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

For day 675 of coding, I have it to where the player continues walking through the transition to give the appearance of traversal