
For day 588 of coding, I got the objects to be more reactive when colliding with each other. There are instances where the code doesn't work completely; like when there is a large group of them, and/or when they are in tight spaces
Next up
For day 1164 of coding, I did some testing with the moving collisions. I will need to do some tweaking to the code from the results
For day 1165 of coding; I tried making some changes to the code, but the collision is still acting the same way
For day 1156 of coding; I tried using the object's speed to push the player. I will try a different approach, because this attempt failed
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 1159 of coding, I've figured out how to stop the pulling. I just now need to apply it to vertical movement, and then test them for errors
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For day 1161 of coding, I've tried adjusting the speed to see if it would affect the vertical collision problem. It did not
For day 1162 of coding, I've discovered that the horizontal collision is still being detected during the vertical collision
For day 1163 of coding, I got the moving collisions to work properly for now












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