
for day 590 of coding, I have adjusted the hit reaction between the object and player
Next up
For day 931 of coding, I cleaned up the code for spawning resources by replacing unnecessary variables with local variables
For day 937, I was experimenting to see if I could randomize the amount of resources dropped
For day 930 of coding, I cleaned up the code some more by removing obsolete code
For day 936 of coding, it appears that the code is working after viewing it through the debugger. I have also additionally adjusted the probability a little bit
Someone's at the door...
For day 932 of coding; I made an coal sprite, but haven't gotten to implement its use yet
For day 935 of coding, It looks like the basic probability addition for the pickup spawn code is working. I will need to run a debug later to make sure there are no hiccups
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