
For day 592, I have converted the code for the player's movement and dash into a state machine for better organization, and to better prevent conflicting codes
Next up
For day 1193 of coding, I've made some progress on the timers. So far it isn't a continuous push, and it stops after two pushes for some reason
For day 1191 of coding, I tried having some of the timers be done by the object itself to no success yet
For day 1187 of coding, I am working on increasing the movement speed. The attempt works, but the movement does look choppy
For day 1194 of coding, I did some testing to see if anything weird happens if I stopped in the middle of pushing. It appears to be functioning as it is right now, but still needs work
For day 1190 of coding, I am attempting to add another timer to account for the brief moment of no contact. No success yet
For day 1186 of coding, It seems that I found a way to no longer make the object cling to the player when being pushed. The movement is slower, but it doesn't seem too bad
For day 1192 of coding; I tried changing the code a bit, but there is still something keeping the timers from counting down













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