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29
11 months ago

For day 598 of coding, I have adjusted he time the player holds the last object id before resetting to zero. This is to keep sure the player doesn't attach to the object on collision




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For day 948 of coding; I haven't fixed the collision problem yet, but I have managed to pinpoint which script to look into

For day 949 of coding, I found that the collision problem is due to both top and bottom hitbox being activated. I've tried to adjust the hitbox to no avail

For day 950 of coding, I've changed how the collision checks are handled. It seems the one collision is working properly, but now I have some trouble with the collision above the wall

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For day 951 of coding, I adjusted the dash speed to confirm my suspicion on why the collision error is occurring. It is indeed the dash is too much for the player's hitbox. I need to figure out why it only really occurs while right against the wall

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For day 941 of coding, I noticed that the player wasn't facing the right direction when dashing. It's been mostly fixed except for one direction

For day 944 of coding, I have fixed part of the frame issue for when the player dashes while standing. I just now have to fix it when the player dashes while moving

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For day 945 of coding, I found an issue when testing whether or not I fixed the dash animation. The animation still need some working on