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40
11 months ago

For day 603 of coding, I've adjusted how fast the player and object will recoil from each other. To test the effect, I've also increased the object's speed




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For day 944 of coding, I have fixed part of the frame issue for when the player dashes while standing. I just now have to fix it when the player dashes while moving

For day 943 of coding; to help in finding the source of the sprite troubles, I now have the display show the current frame and sprite being used by the player

For day 942 of coding, I still haven't figured out what's going on with the direction. I may need to program in a way to display sprite information to help pinpoint the source

It's time for honorable mentions! 🐞🎉 [Article!]

For day 935 of coding, It looks like the basic probability addition for the pickup spawn code is working. I will need to run a debug later to make sure there are no hiccups

For day 940 of coding, I rearranged the trees on the screen's top to also prevent boundary breaks and endless loops

For day 939 of coding, I adjusted the position of the trees at the screen's bottom so that the player wouldn't enter from the wrong direction and cause an endless loop

My game in 50 seconds #indiedev #Gamedev #steam

For day 937, I was experimenting to see if I could randomize the amount of resources dropped