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36
1 year ago

For day 608 of coding, I made it to where the player can turn "invisible" after standing still a bit. The invisibility turns off upon moving




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For day 1079 of coding, I have altered some of the conditions for the text display in order to ensure the display works at select areas

For day 1083 of coding, it looks like I got the title fade to work properly now

For day 1080 of coding, I made a new variable for readability. I've also noticed a strange occurrence with the title fade

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Lightson-Hero to open today's slot on the calendar.

#AdventCalendar2025

For day 1085 of coding, I made sure that the text actually fades instead of blinking out of existence

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @XHeheX to open today's slot on the calendar.

#AdventCalendar2025

For day 1077 of coding; I tried implementing the current code for checking room code, but it ended up crashing the game

For day 1086 of coding; to celebrate Christmas, I made a animated Christmas Tree.

Merry Christmas Everyone

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1087 of coding, I thought it may be a good idea to keep the Christmas Tree for a later purpose. So far, I have allowed transparency when going behind it. I will need to adjust parameters