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For day 1138 of coding, I think I got the speed and distance right for the knockback. There is an issue where the game goes into an unbreakable loop at certain collisions
For day 1143 of coding, I've set up an invulnerability timer after the player gets hurt. I don't have any other indicators set up yet
For day 1146 of coding, I tried shortening the invulnerability period and making the "blinks" more rapid to see how it looks overall
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For day 1145 of coding, I've added the invulnerability time to the lower left portion of the debug screen
For day 1139 of coding, I've done some testing and found the collision that caused the infinite loop
For day 1137 of coding, the knockback appears to be working. I just need to adjust speed and distance now
For day 1141 of coding, I fixed the collision error. It turns out that two of the variables needed for the collision needed to be updated after the speed change from knockback












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