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44
1 year ago

For day 613 of coding, I have reverted the knockback process back to how it was before until further notice. I've also made it to where the player will face the same direction as before the bounce




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For day 1079 of coding, I have altered some of the conditions for the text display in order to ensure the display works at select areas

For day 1080 of coding, I made a new variable for readability. I've also noticed a strange occurrence with the title fade

For day 1083 of coding, it looks like I got the title fade to work properly now

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Lightson-Hero to open today's slot on the calendar.

#AdventCalendar2025

For day 1078 of coding, I fixed the room check so that it would not crash the game this time

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @XHeheX to open today's slot on the calendar.

#AdventCalendar2025

For day 1084 of coding, I thought I would try shortening the fade time for the title. I think I like the faster fade

For day 1085 of coding, I made sure that the text actually fades instead of blinking out of existence

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1077 of coding; I tried implementing the current code for checking room code, but it ended up crashing the game