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34
10 months ago

For day 615 of coding, I have made the stand still invisibility and the on-command version compatible. It does feel redundant to have the two together as they are now




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For day 927 of coding, I made the selection text box able to adjust size according to text

For day 928 of coding, I've noticed that the information for building the textbox wasn't lining up to how the final text is measured. The box now better adjusts to the text on the screen

For day 929 of coding, I cleaned up the code for drawing the text box by replacing the unneeded variable with a local variable. This is to help it run a bit better

Welcome @PQubeGames to Game Jolt by giving them a follow!

Their upcoming game Discounty is a cozy supermarket management game 🛒 Make friends (and enemies) as you grow your shop!

Learn more about Discounty: https://gamejolt.com/games/Discounty/1006923

For day 925, I am currently setting up to show a follow-up question to be sure the player wants to quit. Nothing to show yet sadly

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

My Artfight attack on @B_Kaizer with Lemon Cat

Artfight Profile: https://artfight.net/~DB-Kaizer

For day 926, I have made a follow up question to see if the player really wants to quit. I'll need to see what's going on with the text box later

My game in 50 seconds #indiedev #Gamedev #steam

For day 930 of coding, I cleaned up the code some more by removing obsolete code