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33
11 months ago

For day 618 of coding, I made a grid-based mini-map that shows the location of rooms via zones. So far, it only shows the starting room's location; and I'll need to adjust that room to better fit that grid




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My favorite video game robot would be Fulgore from Killer Instinct

#GJAsks

For day 958 of coding, I made sure the player is animating correctly after dashing into a wall

For day 960 of coding; I made it to where when the player enters a room, immediately dashing will have them go in the same direction they entered with

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 959 of coding, I made sure the player is facing the right direction during the regular knockback

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

For day 957 of coding, I have implemented the change to the rest of the collision script and tested its effects. No problems so far

For day 954 of coding, I tried using another variable to keep the collision register only at 1; but it's not working like I had hoped

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 956 of coding, I think I've finally fixed the collision problem