Loading...
21
11 months ago

For day 631 of coding, I got the corners of each of the empty map zones filled in




0 comments

Loading...

Next up

For day 963 of coding, I fixed the weird transition from ending the dash right on the exit

For day 961 of coding, I made sure the player also dashes in the right direction when the next room doesn't have them walk in

For day 965 of coding, I was making sure the player being shown walking also works when going further into the forest. I did find that the game will crash when taking the north path further in, and I need to find out why

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 960 of coding; I made it to where when the player enters a room, immediately dashing will have them go in the same direction they entered with

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

My favorite video game robot would be Fulgore from Killer Instinct

#GJAsks

For day 957 of coding, I have implemented the change to the rest of the collision script and tested its effects. No problems so far

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 958 of coding, I made sure the player is animating correctly after dashing into a wall