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44
10 months ago

For day 633 of coding, I've changed the player's map flash into a circular blip similar to a radar, I still need to figure out the positioning on the larger map




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My Artfight attack on @B_Kaizer with Lemon Cat

Artfight Profile: https://artfight.net/~DB-Kaizer

For day 928 of coding, I've noticed that the information for building the textbox wasn't lining up to how the final text is measured. The box now better adjusts to the text on the screen

For day 927 of coding, I made the selection text box able to adjust size according to text

Welcome @PQubeGames to Game Jolt by giving them a follow!

Their upcoming game Discounty is a cozy supermarket management game 🛒 Make friends (and enemies) as you grow your shop!

Learn more about Discounty: https://gamejolt.com/games/Discounty/1006923

For day 934 of coding, I'm currently building an array to hold the pickup's probability to use for each resource. Nothing to show quite yet

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 932 of coding; I made an coal sprite, but haven't gotten to implement its use yet

For day 930 of coding, I cleaned up the code some more by removing obsolete code

Artist Richard Hogg illustrated over 60 different puzzles for Wilmot Works It Out! Watch his process for one of our favorites here!

This chill game is available now for PC, Mac, and Switch! https://store.steampowered.com/app/2060590/Wilmot_Works_It_Out/

For day 931 of coding, I cleaned up the code for spawning resources by replacing unnecessary variables with local variables