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35
2 days ago

For day 648 of coding, I have now have the markers work properly




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For day 645 of coding, I have adjusted the stepping noise. I don't know if it's the right fit, but it does sound better

For day 649 of coding, I have put a counter for how many moving objects there are (not including the one in the starting room)

For day 24 of Joltober, since I have already included a #Moon when I added the spider, I decided to give it a bit of glow

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

For day 25 of Joltober, I have #Cthulhu peaking out in front of the moon some

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

For day 646 of coding, I made sure the invisibility doesn't activate until after the knockback is finished

For week 41 of my weekly pixel art, I made a Gothic Window using the Game Boy Palette

@balmut is a Jolter to Watch! They post great game dev updates! Follow them before the quest ends on October 15 and you'll get Coins!

For day 22 of Joltober, I have a #Gargoyle sit on top of the death ray