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62
8 months ago

For day 696 of coding, I have applied depth sorting to the trees and altered their hitbox.

For the previous posts that say day 960s, it's actually in the 690s. Sorry for any confusion caused




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For day 929 of coding, I cleaned up the code for drawing the text box by replacing the unneeded variable with a local variable. This is to help it run a bit better

For day 934 of coding, I'm currently building an array to hold the pickup's probability to use for each resource. Nothing to show quite yet

For day 936 of coding, it appears that the code is working after viewing it through the debugger. I have also additionally adjusted the probability a little bit

Go tell your favorite creators to join Game Jolt and get REKT with love and support! 💓

For inspiration, here's an animation by one of our very own creators, @ElPichon !

For day 930 of coding, I cleaned up the code some more by removing obsolete code

My game in 50 seconds #indiedev #Gamedev #steam

For day 935 of coding, It looks like the basic probability addition for the pickup spawn code is working. I will need to run a debug later to make sure there are no hiccups

For day 933 of coding, I found a way to incorporate different drops from a single source. I will still need to setup some probability for said drops

For day 932 of coding; I made an coal sprite, but haven't gotten to implement its use yet