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24
7 months ago

For day 726 of coding, I was doing a bit of math to determine what formula to use when placing the 32x32 tiles on the grid of 16x16 cells. I haven't figured out the formula yet, but I think I'm getting close




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For day 921 of coding, I have changed the design of the box some to be more visible and look more pleasing

For day 925, I am currently setting up to show a follow-up question to be sure the player wants to quit. Nothing to show yet sadly

For day 928 of coding, I've noticed that the information for building the textbox wasn't lining up to how the final text is measured. The box now better adjusts to the text on the screen

Welcome @PQubeGames to Game Jolt by giving them a follow!

Their upcoming game Discounty is a cozy supermarket management game 🛒 Make friends (and enemies) as you grow your shop!

Learn more about Discounty: https://gamejolt.com/games/Discounty/1006923

For day 930 of coding, I cleaned up the code some more by removing obsolete code

My game in 50 seconds #indiedev #Gamedev #steam

For day 927 of coding, I made the selection text box able to adjust size according to text

For day 926, I have made a follow up question to see if the player really wants to quit. I'll need to see what's going on with the text box later

For day 924 of coding, I made the "Game Paused" bigger and yellow. I had to move the text and box up to accommodate