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24
1 year ago

For day 726 of coding, I was doing a bit of math to determine what formula to use when placing the 32x32 tiles on the grid of 16x16 cells. I haven't figured out the formula yet, but I think I'm getting close




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For day 1191 of coding, I tried having some of the timers be done by the object itself to no success yet

For day 1194 of coding, I did some testing to see if anything weird happens if I stopped in the middle of pushing. It appears to be functioning as it is right now, but still needs work

For day 1188 of coding, I am working on a delay before the object starts being pushed. I will need to find a way to reset the timer when the pushing stops

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1193 of coding, I've made some progress on the timers. So far it isn't a continuous push, and it stops after two pushes for some reason

My game in 50 seconds #indiedev #Gamedev #steam

For day 1190 of coding, I am attempting to add another timer to account for the brief moment of no contact. No success yet

For day 1196 of coding, I have applied the timer codes to work with vertical movement. No issues so far

I've created a new form of parkour in Weefager! What do you think?

For day 1192 of coding; I tried changing the code a bit, but there is still something keeping the timers from counting down