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48
7 months ago

For day 737 of coding, I have gotten the exit placement to work when the player enters left




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For day 952 of coding, I drew a new box for debug that will show the player's movement hitbox in relation to the normal hitbox

For day 954 of coding, I tried using another variable to keep the collision register only at 1; but it's not working like I had hoped

Here is on my other OCs, Charles Johnson, in a Gamejolt palette

#GameJoltColors25

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 958 of coding, I made sure the player is animating correctly after dashing into a wall

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

For day 950 of coding, I've changed how the collision checks are handled. It seems the one collision is working properly, but now I have some trouble with the collision above the wall

For day 953 of coding, I made a way to slow down the game in order to better see the hitbox interactions

My game in 50 seconds #indiedev #Gamedev #steam

For day 956 of coding, I think I've finally fixed the collision problem