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36
11 months ago

For day 738 of coding, I have finished applying the exit placements for each direction the player enters from




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For day 1064 of coding, I have set up an layer that will eventually go over the "walls" to give the visual of going a bit behind them. Nothing to show yet though

For day 1057 of coding; I am making adjustments, but I'm still seeing too many pathways showing up on one map

For day 1060 of coding, I added a count of how many exits of each direction are available

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @ElPichon to open today's slot on the calendar.

For day 1055 of coding, I have started working on having pathways place more randomly rather than having a maximum of 1 per cardinal direction. Nothing to show yet unfortunately

@Distant-Dimensions is a Jolter to Watch, self-taught 3D & 2D Artist, Animator, and Game Developer! Follow @Distant-Dimensions before the quest ends on December 9 and you'll get Coins!

For day 1061 of coding, I made sure to include the forest exit in the count

For day 1062 of coding, I'm working on giving the exit a unique appearance to help keep track of which way is out during testing

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @souptaels to open today's slot on the calendar.

For day 1063 of coding, I'm working on some redesigns to make the wall collisions look more natural