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40
1 year ago

For day 741 of coding; the pathways now actually take the player to a new section of the maze, but I'm encountering a new problem to be addressed

There is also the issue of pathways clumping together




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For day 1080 of coding, I made a new variable for readability. I've also noticed a strange occurrence with the title fade

For day 1079 of coding, I have altered some of the conditions for the text display in order to ensure the display works at select areas

For day 1085 of coding, I made sure that the text actually fades instead of blinking out of existence

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Lightson-Hero to open today's slot on the calendar.

#AdventCalendar2025

For day 1078 of coding, I fixed the room check so that it would not crash the game this time

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @XHeheX to open today's slot on the calendar.

#AdventCalendar2025

For day 1087 of coding, I thought it may be a good idea to keep the Christmas Tree for a later purpose. So far, I have allowed transparency when going behind it. I will need to adjust parameters

For day 1084 of coding, I thought I would try shortening the fade time for the title. I think I like the faster fade

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1086 of coding; to celebrate Christmas, I made a animated Christmas Tree.

Merry Christmas Everyone