
Next up
For day 1050 of coding, I saw that there was potential for inaccuracy in the pathway points. I have fixed that in the room generation code
For day 1056 of coding, I am making progress on having multiple pathways set more randomly. It looks like I'll need to find where in the code to set the creation limit
For day 1052 of coding, the forest pathways now work as they should
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For day 1055 of coding, I have started working on having pathways place more randomly rather than having a maximum of 1 per cardinal direction. Nothing to show yet unfortunately
For day 1059 of coding, I've added a counter in debug that shows how many pathways/exits are present
For day 1057 of coding; I am making adjustments, but I'm still seeing too many pathways showing up on one map
For day 1051 of coding, I had to rearrange some code to have the east and west exits display correctly and accurate for the debug. Now I'll need to look at its player detection












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