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33
5 months ago

For day 769 of coding, I am making progress on the animation; and I've also started making a new state that will have the animation play




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For day 933 of coding, I found a way to incorporate different drops from a single source. I will still need to setup some probability for said drops

For day 931 of coding, I cleaned up the code for spawning resources by replacing unnecessary variables with local variables

For day 934 of coding, I'm currently building an array to hold the pickup's probability to use for each resource. Nothing to show quite yet

Welcome @PQubeGames to Game Jolt by giving them a follow!

Their upcoming game Discounty is a cozy supermarket management game 🛒 Make friends (and enemies) as you grow your shop!

Learn more about Discounty: https://gamejolt.com/games/Discounty/1006923

For day 932 of coding; I made an coal sprite, but haven't gotten to implement its use yet

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 928 of coding, I've noticed that the information for building the textbox wasn't lining up to how the final text is measured. The box now better adjusts to the text on the screen

My Artfight attack on @B_Kaizer with Lemon Cat

Artfight Profile: https://artfight.net/~DB-Kaizer

My game in 50 seconds #indiedev #Gamedev #steam

For day 929 of coding, I cleaned up the code for drawing the text box by replacing the unneeded variable with a local variable. This is to help it run a bit better