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28
8 months ago

For day 816 of coding, I made a tiny rock pick-up for when you break rocks. It only works for the large rocks, and I will need to have the drops be more exciting later on




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For day 1048 of coding, I've attempted to shorten the loading time. I'm not sure if it worked or not. I did find that the room generation need some refinement

For day 1057 of coding; I am making adjustments, but I'm still seeing too many pathways showing up on one map

For day 1050 of coding, I saw that there was potential for inaccuracy in the pathway points. I have fixed that in the room generation code

Here's the video that was supposed to be on yesterday's post

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1056 of coding, I am making progress on having multiple pathways set more randomly. It looks like I'll need to find where in the code to set the creation limit

For day 1052 of coding, the forest pathways now work as they should

@Innombrable is a Jolter to Watch and game dev! Follow @Innombrable before the quest ends on December 2 and you'll get Coins!

For day 1049 of coding, I have fixed part of the room generation. A new problem I face now is that a room will spawn with no way to continue forward