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28
5 months ago

For day 816 of coding, I made a tiny rock pick-up for when you break rocks. It only works for the large rocks, and I will need to have the drops be more exciting later on




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For day 972 of coding, I am working to make sure that the player is set to the right sprite and frame during the hit reaction

For day 975 of coding, I found something odd while testing the exit. It seems pretty minor, but I should see why it's happening in the first place to prevent future problems

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

For day 978 of coding, I thought to try altering the player's depth during the exit. It still looks weird afterwards; so I'll have to try something else

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 977 of coding, I have fixed the issue with detecting direction

For day 969 of coding, I tried to adjust the speed of the tree top's movement. I don't think I have it quite right

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 976 of coding, I tried to address the issue from the last video by making the entrance condition be based on movement direction. It's not going like I expected, but I'm making progress