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44
6 months ago

For day 836 of coding, I drew a circle and a square to see how the "distance_to_object()" function determines distance




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For day 1008 of coding, I've added the zoom level display to the debug screen. I've also adjusted the box for the text to fit into

I made this #Animatronic without a head covering for the group

For day 1005 of coding, I've adjusted the zoom speed a bit and cleaned up the code a bit

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1006 of coding, I've added more zoom levels to see how they appear. They all appear ok so far

Welcome @pracystudios to Game Jolt!

They're the developers behind Nocturne, a Rhythm RPG inspired by Chrono Trigger and Undertale, where every enemy has a unique song, which you defeat by playing notes Guitar Hero style.

I've added a #Scarecrow to the side

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1004 of coding, I managed to code in a method to check each zoom level until it finds one that fits