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31
6 months ago

For day 847 of coding; I have found that adjusting the error threshold could allow for more to spawn, but it seems to affect loading speed at times




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For day 1030 of coding, I've started putting in a debug section that will say which exits are available. This will help make sure there is a way to progress further

A #Witch rides within the moonlit sky

I've added a #Pumpkin to finish up this year's Joltober collage

#HappyHalloween everyone

@NEOWIZ_QUEST 's NARRATIVE JAM has begun!

Create an original narrative / story game in 10 days for a chance to win cash! 

Join the game jam: https://bit.ly/GameDevCommunity

Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests

#gjbroadcast

For day 1033 of coding, the exit detector is now working properly

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

This is my piece for the Halloween event for ArtFight

My prompt is mushroom with the autumn afternoon pallete

For day 1031 of coding, I've progressed further towards having a way to see which exits exists beforehand. I just need to set it to cover multiple instances

@NEOWIZ_QUEST 's NARRATIVE JAM is underway!

Create an original narrative / story game in 10 days for a chance to win cash! 💸

Join the game jam: https://bit.ly/GameDevCommunity

Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests

For day 1028 of coding, I am now commenting on the player's script. For anyone coding, make sure to comment as you code to save yourself any trouble later on