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41
1 year ago

For day 850 of coding, I have applied the flag checking arrays to the small object. It seems to have greatly reduced the chance of one appearing in the walls




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For day 1191 of coding, I tried having some of the timers be done by the object itself to no success yet

For day 1189 of coding, I haven't gotten the timer reset to work quite yet

For day 1195 of coding, I got the timers to work now. I just have to apply it to the vertical movements now

My game in 50 seconds #indiedev #Gamedev #steam

For day 1188 of coding, I am working on a delay before the object starts being pushed. I will need to find a way to reset the timer when the pushing stops

I've created a new form of parkour in Weefager! What do you think?

For day 1186 of coding, It seems that I found a way to no longer make the object cling to the player when being pushed. The movement is slower, but it doesn't seem too bad

For day 1192 of coding; I tried changing the code a bit, but there is still something keeping the timers from counting down

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 1193 of coding, I've made some progress on the timers. So far it isn't a continuous push, and it stops after two pushes for some reason